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Simon Guillory-Seguin
Simon Guillory-Seguin
2d Artist / 3d Animator
Nantes, France

Summary

Diplômé de l'Ecole PIVAUT
3d facial MoCap animator - NBA2k21

Skills

IllustrationConcept ArtDigital SculptingTexturingSculptingCharacter DesignCharacter AnimationCharacter Modeling

Software proficiency

After Effects
After Effects
Maya
Maya
Photoshop
Photoshop
Sculptris
Sculptris

Experience

  • 3d Animator at BPI Studio
    Rennes, France
    September 2020 - November 2020

    Performance capture's datas processing / animation cleansing

  • 3d Animator at BPI studio
    Rennes, France
    September 2020 - November 2020

    Datas processing / cleaning animations resulting from performance capture